Gaming industry veterans Brenda Bailey Gershkovitch and Kirsten Forbes announced today the formation of Silicon Sisters Interactive, a new Vancouver-based game studio that will create games for a predominantly female audience
During their combined 18 years in the industry, both have been vocal champions of female representation among video game developers and audiences. The former COO of Deep Fried Entertainment, Bailey Gershkovitch chairs the Vancouver chapter of Women in Games International and sits on GDC Canada's Advisory Board. Forbes, previously an Executive Producer at Radical Entertainment, has delivered eleven top-selling games and is a veteran industry advocate for girl gaming preferences.
"We're not interested in 'pinkifying' games, which is how girl games are typically designed," says Brenda Bailey Gershkovitch, Silicon Sisters' CEO. "It's no coincidence that the games I and many other female gamers are most drawn to have had women involved in their development. Girls and women game differently than boys and men. Silicon Sisters has studied these differences so we can make games that truly appeal to and resonate with the female audience."
Silicon Sisters' team is working on two projects for PC and mobile platforms and this summer they'll be active at Casual Connect, GDC Europe, and GamesCom to pursue publishing opportunities for their own properties.