Adrian Crook, Game Consultant
Adrian Crook, senior producer of Triple-A videogames and entertainment, lives in Vancouver, Canada with his wife Lara, sons Oliver and Shepherd, and daughter Indiana. During his 14 year career, Adrian has produced more than a dozen products across numerous platforms, ranging from Sega Genesis and SNES to PlayStation, PS2, PC, Web and Xbox 360. In 2006, Adrian was named Producer of the Year by the Canadian New Media Awards. Also in 2006, Adrian’s Xbox 360 game, The Outfit, was awarded Game of the Year by the Canadian Awards for the Electronic and Animated Arts.
Most recently, Adrian headed up Relic Labs, an internal group at THQ developer Relic Entertainment, where he developed innovative new game concepts utilizing emergent themes such as casual gaming, Web 2.0 and free-to-play business models. He also taught Team Management in the Game Design program at Vancouver Film School.
In January 2008, Adrian founded Compulsion Loop, an independent design consultancy focused on web and console games for a variety of clients. Compulsion Loop’s clients range from traditional game development studios to casual MMO developers, TV production companies, grant agencies and more.
- Website:
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http://www.adriancrook.com
- Categories:
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Gaming
- Address:
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Main St
Vancouver, British Columbia, Canada
Blog Posts About Adrian Crook, Game Consultant
Weekly Vancouver Game Industry News, August 28
Slower week for local news, but I thought I'd quickly report a few snippets before turning in for the evening. Doing some late night jamming on work at a Kelowna Starbucks before hitting the road...
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Weekly Vancouver Game Industry News, August 21
I missed my update last week as I was enroute to the Okanagan for an extended RV trip. I'm writing this now from the sunny beach in Westbank, so please excuse the delay. While I'm out of town, if...
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Weekly Vancouver Game Industry News, August 7
A slow news week coupled with a busier than normal consulting week mean that this Friday's update is a relatively small one. If you'd like to see this situation remedied, please help feed me...
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Weekly Vancouver Game Industry News, July 31
For those of you who haven't left work early for the long weekend - or merely to avoid Critical Mass - here is my slanted perspective on the local Vancouver game scene. If you feel I've missed out...
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Weekly Vancouver Game Industry News, July 24
I'm currently recovering from four straight days of Casual Connect and the WIGI Leadership Development Forum in Seattle. The conference is focused primarily on sales and marketing in the (very...
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Weekly Vancouver Game Industry News, July 17
Another late afternoon post... if the recession hadn't wrecked Beer Fridays for all the local studios, no one would be sober to read this. As always, if you have any Vancouver game industry news...
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July 10 - Weekly Vancouver Game Industry News
Apologies for the late afternoon post... I had meant to get this out earlier, but client meetings took precedence. As always, if you have any Vancouver game industry news you think should appear...
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