UMapper is the first application of its kind; it is a visual, universal, web-based map authoring application. UMapper makes it easier than ever to create embeddable maps for Adobe Flash™ and distribute them through a website, blog, or social network. UMapper’s visual map editor enables users of any skill level to add points, draw shapes and add interactive overlays to a map.
UMapper is an offshoot of Advanced Flash Components, based in Denver, CO. With several years of experience building custom components and interactive maps for a diverse audience of developers, designers and end-users, the Advanced Flash Components team has built up a strong expertise in interactive map technology and rich Internet application development.
Why is UMapper different?
UMapper is powered by the UMap Component (Universal Mapping API for Adobe Flash™) from Advanced Flash Components. Leveraging this technology allows us to provide a very stable development environment. It also enables us to manage every aspect of UMapper’s map creation and distribution process. With UMapper, you can display geo-data and any layer on top of any map data provider (Microsoft Virtual Earth, Google, Yahoo, OpenStreet, etc.). This makes UMapper truly universal. UMapper utilizes advanced optimization algorithms for rendering vector shapes and displaying large data sets. These performance gains, along with the use of KML for data storage, make the UMapper maps efficient, flexible and optimized for search engines.