Technical Artist - SPORTS

A Technical Artist at Blue Castle Games, is someone who can proactively identify the artists needs, proposing and delivering effective tools and workflow. Extensive scripting work in MaxScript, Mel and Python will be required. You will do this by providing support to automate processes while working as a liaison between Software Engineers and the Art/Animation teams.

An equal combination of a strong creative/visual aesthetic and technical knowledge are a necessity – the job is roughly a 50/50 split in these areas. You should also be experienced in one of the following other areas – Animation, Character Modeling or Environments.

RESPONSIBILITIES:
• Create, design, improve and implement artist workflows
• Extensive scripting utilizing Maxscipt, Mel and Python
• Problem solving technical issues involving characters and animation
• Maintain and improve our art production pipelines while constantly reevaluating the pipeline for improvements and enhancements
• Maintain technical integrity of the art through the entire production process

REQUIREMENTS:
• Minimum of 2 shipped AA/AAA Xbox 360 or PS3 titles where you’ve been credited in a Technical Artist or similar capacity
• Expert level Maxscripting skills – bonus would be to also have Mel and Python experience
• Experience in working with shaders
• Thorough knowledge and proficiency working with 3D modeling packages, including but not limited to 3D Studio Max
• A customer service orientation and proven track record of working effectively with Art and Technical Leads
• A strong attention to technical detail while having an eye for form and anatomy

BLUE CASTLE GAMES (www.bluecastlegames.com) is a full-service, multi-project and multi-platform 3rd party developer located in Vancouver, Canada. The studio was formed in 2005, fulfilling the desire to start a company where creativity, experience and hard work come together to create outstanding games. We are currently a 150 plus-person studio with plans to expand to 170+ in 2008. In its short tenure, Blue Castle has already developed and shipped The BIGS (published by 2K Sports in June 2007) on PS3, 360, PS2, PSP and Wii. We are well underway on three new projects - an unannounced Action title and two Sports titles.

RISE ABOVE!
If you have interest in this role, please click on the given URL to apply directly on our website.

Date Posted:
Wed, September 3, 2008 11:16 AM
Company:
Blue Castle Games
Website:
http://www.bluecastlegames.com/careers
 
Company:
Blue Castle Games
Website:
http://www.bluecastlegames.com
Location:
Vancouver, British Columbia, Canada

It all started on July 4th, 2005 when 11 of us opened Blue Castle Games in Burnaby, British Columbia, Canada. We were in a 5,700 square foot... [more]