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Electronic Arts Laying Off 1,000 Employees

Gaming giant Electronic Arts, which has multiple major offices in Canada, is slated to lay off up to 1,000 employees. The layoffs at EA, which owns Edmonton-born BioWare, were first reported by Derek Andersen at The Startup Grind.

EA later released a statement, stating that "there are no layoffs … EA is growing and hiring and building teams." EA then issued a second statement to Joystiq, stating that the company is "looking to hire hundreds of people."

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Montreal International Game Summit is Looking for Speakers

The Montreal International Game Summit (MIGS) has launched their call for speakers to take part in its ninth annual edition.

Taking place this year as part of MTL DGTL on November 13 and 14, 2012, at the Hilton Montreal Bonaventure, this highly regarded conference seeks experts who can share their knowledge through a one-hour, English-language lecture. Professionals are invited to speak to one of six gaming disciplines: business; arts and VFX; audio; design; production; or technology.

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The Future of Gaming with Michael Schmalz

A couple of weeks ago, I had the opportunity of sitting down with Digital Extremes’ (creators of the recently-released The Darkness II) very own Michael Schmalz. Before our conversation, he’d mentioned how he predicted things reluctantly, just because the whole landscape could change so fast. It’s true; seven years ago, who would have thought mobile adoption would have grown as quickly as it did? (If at all?)

Nonetheless, we started chatting about the current state and the future of gaming, and emerging trends and changes in patterns in the industry.

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2012 Canadian Videogame Awards Announces Finalists

The finalists in fourteen categories for the upcoming Canadian Videogame Awards were announced today.

Over 100 nominations were received this year from all parts of Canada, with 28 games represented in the list of finalists. All awards are for work developed in Canada and released in 2011. Winners will be voted on by a body of industry experts from across the country, however members of the public can get in the game and cast their vote for Canadian Game of the Year as well.

The Canadian Videogame Awards will be held in Vancouver on Saturday, April 21 at the Vancouver Convention Centre. Check out the nominees for Game of the Year, Best Mobiile Game and Best Social/Casual Game below.

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Scene Adds Social and Gamification Features to Movie Experience

Scene is bring a gamification dynamic to its online social efforts. The Canadian movie rewards program, which has 3.5 million members, has launched the Trivia Stars Facebook game.

The game has users—including non-members—put their movie knowledge to the test with 10 questions across multiple genres. The game offers the chance to earn Scene points, which can be cashed in for free movie tickets, popcorn, DVDs, and even gift cards to Milestones.

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Starting a Digital Media or Gaming Company? Work and Collaborate in George Brown College's Incubator

Toronto's George Brown College launched their Digital Media and Gaming Incubator last summer, and they are now currently accepting applications for their office and hot desk spaces. The incubator offers nine individual private office spaces to small and emerging companies and there are nineteen hot desks available for freelancers and sole propietors. 

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Ottawa Startup Magmic's Blackjack King Storms out of Beta as Top-Ranked Mobile Game

You may have heard of Ottawa-based Magmic Games before. They are a leading worldwide developer of mobile games. Techvibes recently mentioned that their Texas Hold'Em Poker Game is the number oneCard Game in the BlackBerry App World during their tenth anniversary celebrations.

Magmic's new game, Blackjack King, happens to be the number three Card Game and the number one Blackjack game on the BlackBerry. It's just come out of beta today. It's free to download and is officially called Blackjack King 1.1.

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What's Next for Social Games? Canada's Big Viking Games is Carving a Path

The gaming landscape sure is different than from the days of Super Mario Bros. Games have evolved, from a one-way battle against artificial intelligence to split-screen and co-op missions, to totally interactive and engaging social occasions.

Today, so-called "social games" create an itch that needs to be scratched, and offer up paid in-game products as the calamine lotion (classic Don Draper line). They typically all use a similar structure and formula. For those of you unfamiliar, such games generally run on a freemium model.

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Canadian Presence at Game Developers Conference Up 50% From 2011; Canada Branded as 'Game Nation'

The Canadian Interactive Alliance has announced that attendance from Canadian companies at Game Developers Conference in the U.S. is up 50% from 2011. This is the strongest Canadian presence at GCDC ever, CIAIC noted.

“The Canadian presence at this year's conference is astounding,” said CIAIC president and CEO Ian Kelso. “In the middle of this recession, our games industry continues to defy expectations. Canada is well-known internationally for its large-scale blockbuster studios such as Ubisoft and Electronic Arts, but the real story this year is the fast-growing number of smaller, independent game studios finding mainstream success.” 

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Ontario Continues to Expand Digital Media and Gaming Industry

Ontario's digital media industry appears to be thriving. Notable expansions in the space include growing offices from the likes of Google and Electronic Arts: for example, Google's Kitchener headcount has grown from 35 employees in 2008 to over 200 today, including local graduates from the University of Waterloo. Meanwhile, EA has decided to move offices in order to accommodate a growing team.

 “Ontario continues to score with top talent and financial incentives," says Bill Elliot, Integrative Trade Consultant for Canada’s Technology Triangle in Waterloo Region and a member of the Ontario Technology Corridor. "Ontario also has a tremendous team of home-grown all-stars fed by 22 colleges and universities that produce 18,000 graduates per year from 174 specialized digital media programs including 3D animation, film studies, advanced computer programming, math, and hardware engineering."

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